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Theme week

Unicorn and mermaid week: five days, five ways to draw unicorns and mermaids

About 20 minutes a day of magic: trace a mermaid, draw a unicorn in steps, copy a unicorn animal by grid, invent your own magical creature and make a comic.

  • Ages 4 to 10
  • About 20 minutes a day
  • A free page for most days
MondayTrace it

Trace a mermaid, then give her a rainbow tail

Trace the dotted lines, then color the tail in every color in the box.

TuesdayBuild it

Draw a unicorn in about five minutes

A simple step-by-step unicorn, then add a horn to any animal you like.

WednesdayGrid it

Copy a unicorn animal square by square

A unicorn panda, a unicorn monkey: grid drawing makes them look just right.

ThursdayInvent it

Invent a magical creature from a shape

Add a horn, wings or a tail to a random shape. What powers does it have?

FridayComic day

Magical comic day

The unicorn meets the mermaid. Four panels, lots of sparkles.

The whole week in three books

The same unicorns and mermaids, three different ways to make them.

Comparing the books in more detail? See the unicorns and mermaids drawing books on BestDrawingBooks.